Thursday, December 19, 2013

Portfolio feedbackx2

Scene Doc which is the prop house I am currently doing my work placement with, was a great place for me to bring my portfolio to, because the manager is a prop maker and the assistant is also a creative 3d maker, so it was great to have feedback from people who also make.
They said that they really liked the style of my work and they would actually like to see more plasticine work which was interesting to hear because I thought they weren't the strongest pieces of work in my portfolio. I have to say I was a bit nervous on showing them my work because I actually think of myself as a working progress and I have never looked at my work and thought it is amazing and I'd like to continue in this way...Iv'e always looked at my work and not so much see it as a disappointment but just that I could progress with it and make it better. But the feedback was insightful and has made me realise that everyone will always have different things they will prefer then other pieces of work and vice-versa.

I also sent a pdf portfolio to senior designer Martin Sweeney, who kindley emailed me his feedback on it.

I've had a look at Cat's work and it's fair to say she can definitely
illustrate and it looks like she's got a couple of different styles to draw
on (pardon the pun!). Certainly the plasticine characters she's created
work and there's a likeness to Aardman Animations, which is no bad 
thing. I'd like to see Cat now push the plasticine style of her illustrations
by creating/drawing room sets and locations on the computer and then
dropping the characters in afterwards, to see where that takes her.

Keep up the good work.

Marvin Sweeney
Senior Freelance Designer

It is definitely something I will explore in doing with my plasticine illustrations, it would be nice to do more of it an find different ways of using it and combining it with other techniques. I would like to combine 3d work with 2d collage and illustrations and it is what I am thinking about doing in my final major project.

Tuesday, December 17, 2013

What does illustration mean?

"As our visual language evolves, the playing field is levelling. Graphic designers, sculptors, painters, creative developers, and even musicians amorphously meander across different parts of our creative industries. As a consequence, I often wonder what the term 'Illustration' now means. Maybe as a medium it might need to do more than vocationalise aesthetics and cultivate a border palate of profundity for its own survival."
Written by-Michael Salu
Artist Director of Granta Magazine
2012 Varoom

Could and should illustrators do more to push the boundaries of the discipline?

I think if there were no pushing of boundaries in anything, there would be no development and change in the world.

Illustration has been around for a long, long time and has been changing and developing as it goes, it is and has been the key to our understanding of the world and everything in it. And it is what links us to our history, which has enabled us to continue to change and improve the quality of our lives, to full-fill our every needs.

Through illustration Children learn about themselves, from what they fear, to what they aspire to be and how they fit into the world. And when we leave education, get a job and find a routine in life, it gets forgotten that its just as important to continue to learn new things everyday. But with technology enhancing all the time and becoming more and more popular, it gives everyone a chance to share what they do and what they know etc. And what technology has done is open up new doors and paths for illustrators and designers, photographers, artists, filmmakers etc to collaborate with one another and share their ideas to intrigue, delight, and inspire, in lots of new ways.

How do you see your own work broadening in terms of scope (content) and media and how could this be best supported at college?

I am currently involved in making my own little gif for my self directed project as with technology becoming more popular, I think it only makes sense to try and learn how to make my work digital/digitalised. As well as create illustrations with paint, pen and pencils, I do use photoshop to combine work and to also give it a professional finish. I also like to use my photography, which I usually use when I have made 3d work. Getting the best possible picture of anything that you make I think is important to do, because it shows not only the skill you have in making but a skill in being able to photograph work to high standard. But whether it is just be a photograph of your work and put on the computer or a moving image etc, doing that will open up more doors in the long run. I think it's important to make yourself as versatile as possible, and collage really drum that into us, and give advice for when we leave. I just want to give myself the best possible chance of getting somewhere in the industry, because I don't know what it is I could end up doing.

Is Salu's suggestions of a name change for illustration necessary or mere semantics?

Quite a hard question to answer really because Illustration for me, isn't just a sketch or a cartoon, its a piece of music, a dance, an action, a film...it's something that opens up our minds and brings us closer to something.
So it's hard to pin point exactly what it is that I do because I make 3d work aswell as photoraph and animate. But if I was to call myself for instance a creative maker rather than saying I'm an illustrator, I still don't think people would understand what it is I do and why. I think what ever I say, whether it be an illustartor/creative maker/animator etc, will all probably need to be explained further anyway just so people get a better understanding. Aslong as you have a website which shows what you do, they will be able to see and understand for themselves.
 

Friday, December 13, 2013

Self Directed project

So I have changed my characters image to a more sinister look to tie in with the moral consequence story. However, as I changed the look, I thought about changing the context of what the story of the girl could be about or rather what the girl is portraying.
Some girls from a young age, look in the mirror and don't like what they see back, which I think is deeply sad for children/teenagers to think that way about themselves. No one should have to worry about their image, especially kids, when life then should just be about having fun and hanging out with friends. All kids need to know, is that in life beauty comes from deep within, by being a genuine, kind, loving person. So I have made my little gif and will post it on here soon. But I have just popped on some images of the girl, just to show you what she now looks like.








Website research

I am going to be making my own website next year, so I have been looking at a few illustrators websites to get some ideas to help me.
So I have been looking at Jill Calder's, which I think is really well put together. You immediately get a glimpse of her style on the opening page, it's very easy on the eye with no distractions of things moving and flashing etc. There are no complications, it's very simple and straight forward and when you pass the opening page it is easy to navigate your way around the website with no problem.
http://www.jillcalder.com

I looked at Sam Wilson's website, which again is really simple and to easy to navigate your way around. This one however opens up straight away to her portfolio work, with no opening page before hand and that is what I really like about this website. It's definitely something I would consider doing for my own website. This is because if someone was interested in seeing more work, it's convenient for them to be able to have it already there for them to flick through. It's also useful if someone accidentally came across your website, because they may be interested in what they see.
http://www.samwilsonillustration.com

David Shrigley's website is easy to navigate your way around too and he also gives a taster of his work on his opening page. I think this is quite clear to see that the best way of promoting yourself to people is by keeping it simple and have it in a style that represents your work and style etc. On Davids website compared to the other two, he doesn't immediately show his work when you click to see his drawings, you instead see a list of the titles of his artwork, which I realised is done purposely, because the title of the artwork is what adds to the humour or comment of what he is portraying.



My business card

My business arrived today...very pleased. However these are just a temp, because I want on't to use my final major project to represent my work. And I have a better idea now of how I should write my information on the back, because what I have now is too small. I need to make the important bits bigger.





 

Jan Svankmajer

Imagination is subversive, because it puts the possible against the real. Thats why you should always use your wildest imagination. Imagination is the biggest gift humanity received. Imagination makes people human, not work. - Jan Svankmajer

Tuesday, December 3, 2013

Self Directed Project

This project is a continuation on from the last project, the moral consequence story. What I have decided to do is make some of the scenes that I made for the story move-they are called gifs (a short moving image) However, instead of using the girl and the doll that I made originally for the story, I decided to make them again. One reason being- I didn't particularly like the outcome of the girl I made (she looked more like an old woman then a little girl), and secondly the girl and the doll which she turns into look very different so it was hard for people to see (or realise) that the girl was the doll. So I have been busy remaking my character and the doll which she turns into so that they look more similar looking and I have been looking at some other 3d artists for inspiration and ideas for making my own scene and gif-

A little gif by Marta Dlugolecka and James Lancett for Movember-
http://martadlugolecka.blogspot.co.uk/

Miss Clara
Amazing, Amazing, Amazing!!!!!!!!!!!! Miss Clara is an artist / fairy tale children's book illustrator who makes small and very detailed paper maquettes, which she photographs in a scene and completes digitally. There wonderful and so beautifully made and put together, you really must check out her blog and have a look at what else she has done.
 http://lescarnetsdemissclara.blogspot.co.uk/

Lauren Child
I also looked at the very well known and loved illustrator Lauren Child, who has cut out 2d characters and photographed them in a 3D set that she makes fro her scenes. They are really brought to life by the use of lighting she uses in the scenes, as well as the choice of angle there taken from which is something I need to think about for when I make my scene. You need to have a look at more of her amazing work on her website - http://www.milkmonitor.com/