Tuesday, April 30, 2013

BBC Radio 4


This project was to create a minute long animation to be played with one of the folloing documentary broadcasts on Radio 4 to chose from were-
  1. The Style and flavour of Charlie Parker 
Saxophonists Soweto Kinch and Courtney Pine discuss the origins of one of the world's most gifted sax players, Charlie Parker and how his sound defined a genre as well as a style of playing which was nothing that came before it.
http://www.bbc.co.uk/programmes/p015ggx4 

    2.  The birth of the Radio

How the industrail revolution gave rise to life changing machinary, and Guglielmo Marconi's tinkering with ''Wireless Telegraphy'' changed the world.
http:// www.bbc.co.uk/programmes/p010qnhc

    3.  Jane Yolen's Sleeping beauty set in the Holocaust

Jane Yolen reads from her novel Briar Rose - a version of sleeping beauty set during The Holocaust.
http://www.bbc.co.uk/programmes/p012tfy0

    4.  "One never expects a funny person to become ill"

Margaret Rutherford discusses her mental breakdowns on in Town Today and challenges the idea that you don't expect fnny people to become ill.
httpwww.bbc.co.uk/programmes/p012rzzt

I chose "One never expects a funny person to become ill'' because I felt I could be a bit simple with this and not be too detailed in movement and have a lot of things going on and happening at every second....this can be slowed down and move with the words as they come. I like David Shrigleys animations and how he tells stories, but mostly I like his black line drawings they tickle my eye, so I am in the process of puting my animation together with black line charater drawings which will be poped into a 3d set....
I have been looking at David Shrigley for inspiration..
Here are a few of David Shrigleys animations....













I have also been looking Red Nose studios...this clip is showing the process of making his sculpted characters...just simply amazing!!

 


This is just a little snippet of what they do but I love the ideas and the characters. it is something I would have been intersested in doing myself had I have the time..

Tuesday, April 23, 2013

Creative review

Book
By David Gaunlett- Making is Connecting

It's a book about why we connect with things the way we do and how technology has changed the way we live since it came and now. There are many interesting facts in their which may actually get you to think about the way you live your life...it's a great read!

Documentary
By Ken Robinson- Schools kill creativity
http://www.ted.com/talks/ken_robinson_says_schools_kill_creativity.html

Ken Robinson's talk on how 'school kills creativity' has stuck with me ever since I listened to it in my first year of university. When I was in school, I could never concentrate in any of my lessons apart from drawing class and I would say that I did get educated out of creativity because I was never encouraged to do anything with my creative mind. And it's sad to think, that it's the case for a lot of talented and creative people out there. Being creative doesn't mean the only option for a of job is a  book illustrator, there are lots of jobs that require creativity. Creative thinking is for some (like myself) something we need to do in order to learn better etc and for the most part of my school days I grew up believing I was stupid because I couldnt soak things up and learn things quicker the acedemic kids could. But as Robinson was saying, in education if you make a mistake, it's the worst thing you could do and that was how it was for me in school. If were all learning the same thing, why does it matter so much, how we learn it??
What if it was the other way around, where art and drama were at the top and maths and science were at the bottom...well that wouldnt be fair to all of the acedemic thinkers out there either. I agree with Ken Robinson when he say's it should be equal! That would be fair!

The Scream Online Magazine
Article-
http://www.thescreamonline.com/
http://nasonart.com/writing/ondrawing2.html 
By Norm Nason- On Drawing

When I was writing up my essay, which was about the word 'drawing' I was researching for quotes etc and came across an essay/article on 'scream online magazine', which was also about drawing...and as I read through it, there was abit about learning from failure that has stuck with me...... (which bearing in mind even though it has been written for artists, it can apply to anybody)!
Learning from Failure

"Failure is a necessary part of learning; one should not strive to avoid it. Were it not for experiencing failure, we would become satisfied with our efforts and would have no reason to progress any further. Realize that you will never be entirely pleased with any drawing you produce. In each attempt you will strive to accomplish something beyond the scope of your abilities. You will fail in your attempt to some degree, but at the same time grow as an artist. Accept the fact that it will always be so; it will keep you humble.

You may already have some drawing experience and this may be helpful to you. But if not seen in the proper perspective, past experience can actually hinder artistic development. Experienced students of art tend to cling to old habits. There is security in this, for to try something new would mean sailing into uncharted waters, becoming vulnerable to failure. This, as I have said, can be painful and discouraging. One would be wise to remember that failure is a necessary part of learning. Repeat this as a mantra. Despite your previous experience or assumptions, make a serious effort to set aside your old habits and give consideration to new methods. Have no preconceptions or prejudices. If you cling too strongly to past practices you run the risk of missing critical information that might otherwise improve your ability to draw.

When learning a new method of drawing (or any new discipline, for that matter), you are taking the difficult path. Your attempts may feel awkward at first, your journey tough and frustrating. Your first drawings done in the new manner will very likely be worse than the ones you did the old way. When this happens, stay the course. Remember that the progressive artist is one who adheres to a methodology in which he willingly tries new things and risks failure. Sargent did this. So did Rembrandt. Not satisfied with mastering portraits, they each proceeded as if they were perpetually in school, striving at every moment to learn something new."

... What he is saying makes a lot of sense and I hope it helps others who read this too...he talks about a lot of other interesting topics in his article (on drawing) such as- Artistic Responsibility- ...  
..."The artist’s job is to confront the ordinary, muntane elements of life and—by sheer strength of will—transform them. This only happens when you take responsibility for understanding the character of your weaknesses. It is only by overcoming them that you will experience artistic growth".
You just need to read it and something in what he is saying..whether your a designer, illustrator, will probably pop out at you and make sense to you too!

Monday, April 15, 2013

1,2,3 advice

1. ) Life is about taking a chance!

My dad often say's to me (and we have all heard this from someone lots of times before)..that..'life is about taking a chance'!...but when told this, do we actually take it in... because when a big/small opportunity does come along, how often do we just waste time thinking about whether or not to do it etc...whatever it may be!....Well I figured that for me...the more I think about whether or not to take up an opportunity, I hit upon reasons not to and thats what puts me off...I over think too much (tut) So from now on when an opportunity does come along, I'm going to skip the thinking part and just say YEAH and then there's nothing I can do about it but do it. And if it goes wrong than so be it...life goes on!

2. ) You have to fail first

Yep this makes sense to me because I do often fail things first time round, however when it comes to art, it's often that illustrators/designers think there not good enough to carry on if they failed to please previous commissioner(s) If you can over come this then you can over come anything and you no you belong in the art industry if you haven't given up! Nothing come's easy and if you want to succeed you have to show and prove to yourself that it is what you want to do and it is where you want to be...you have to fail first to appreciate the high's!!

3.) Don't be so hard on yourself

Illustrators, designers, artists...it is known that we are are own worst critiques and to have that attitude if you want to get commissioned will not get me (you) anywhere! Having confidence in yourself and what you do will show, and this puts confidence in the person who may want to commission you...the last thing they want to hear is...I'm not sure about this piece I did, it could be a lot better! I't's about believing in what you do that will allow you to feel confident in talking about your work to a potential commissioner!


Discussion Forums

Discussion Forums

1.) Ambition

My tutors and peers get together to discuss a different topic about whats going on in  the illustrative industry to share are thoughts and opinions. All though this topic we discussed was about 'Ambition' and what it means to us now that we are coming to the end of our second year, heading in to our last year, level 6!- we need to start thinking about how we will fit into the industry and how we can make it happen...
We talked about whether or not the recession has an affects on illustrators getting a job, however it has been said in the guardian newspaper, that throughout Britians history, having a degree has never guaranteed you getting a job at the end regardless of the financial climate....you have to work hard to get to where you want to be.

We also talked about the collaborative's 'Lord Whitney' and pointed out all the things they have done to get to where they are now...they have done a lot of voluntary work, they are very versatile and they take risks and that is what has payed off! They have a clear vision of there goal and they work at it until they get it!!!!


2.)"Where is the content? Where is the comment?"

This topic was on an article about 'Where is the content? Where is the comment? written by artist, illustrator and author Lawrence Zeengen.

Zeegen describes the illustration of today as being just pretty and meaningless suggesting there's nothingness about it.
He said.... "illustration has become entrenched in navel-gazing and self-authorship...obssessed with it's own craft, it has withdrawn from society's big debates to focus on the chit-chat of inner sanctum nothingness. It's time for the profession to stop pleasing itself and engage with the world outside"

Zeegen favours the work of illustrator, cartoonist and animator David Shrigley who's work is all about the content and meaning. And its obvious to see that Shrigleys work is all about the meaning because of the humorous drawings he illustrates to go with the funny controversial captions he sometimes writes at  the side and this is what Zeegan prefers because its passing a comment on our society.
However I don't quite agree with Lawrence Zeegan for many reasons but for me his article was irrelavant. Yes he is entitled to his own opinion but without art of all kinds in the world, that are made to have a meaning or not... it doesn't matter, art can mean many things to one person and nothing to another, that is how art works!

3.) Authorstrator

This topic was about the differences in personal and commissioned illustration work.
And we looked at some illustrators work to see if we could tell which piece of theirs was personal and which was commissioned. Matthew Richardson said he likes his personal work compared to his commissioned and I guess that would be the case for a lot of illustrators who prefer to be able to just do exactly what they want act however for other illustrators they seemed to be able to produce better commissioned work then their personal, which shows that having a restriction and a deadline can really work in your favour.

Tuesday, April 9, 2013

Marta Długołęcka


  • Marta Długołęcka
I absolutely admire the work of illustrator, Marta Dlugolecka....it's rite up my street!! Her model making and setts jut blow me away but also I find the beautiful pictures she takes of her work, with the angles and close ups.. so intruiging, they really draw me in!! I recently got in touch with Marta and she kindly replied to answer my questions. See below...and to see more of her work you really must check out her website, (it's fantastic) she also has a shop on her website that you can purchase her work from!(Cool!!!)

Here's also another interview she did for Illustration Mundo.

Here ar emy questions to Marta....


1.)What was the very first thing you ever made? And did this spark a lust to create more?


As far as I remember I was always a rather crafty child and so I would always have my hands busy drawing or making things such as some paper crafts or cut-outs etc. However in terms of my current technique I started it while working on my final major project during my second year of university. I then created a kind of Pandora's Box, which I filled with a number of little figurines I made, representing most of the major villans and despots (both real and fictional). And so during that project I must have re-discovered my love for actual making things and so I kept going.

2.)Has a deadline ever affected how you effectively implement your model making?

At the very beginning I would say yes but right now I'm very glad to say it doesn't affect it much. Of course there's always a new challenge or problem to be solved while I'm trying to convey my ideas into 3D scenarios, however each time things tend to get a little easier and faster :)

3.)When you photogragh your work, do you take a lot of pictures at differnet angles of your set and see what happens, or do you already when developing your ideas plan the angles that you want to take your pictures from and stick to that?

I usually try to plan ahead and know what I'm going to show before I start taking photos, which also helps a lot in terms of building a set etc. However after caring out the original plan, I often tend to try alternative poses and lightings, mainly just to make sure I covered all of the options and then I simply pick the best one.

4.)Was it difficult to get yourself known for your 3d art and did clients approach you first about it? 

Currently 3D illustration definitely seems to be getting more popular among clients, however sometimes they tend to get a little reserved about it, which is understandable as there is not a single style nor technique that would always suit every project or job. And so it certainly wasn't easy to put myself out there at first and I actually still think I'm in a process of "getting out there". Having said that, most of the jobs I've done actually came from the clients who approached me first. 

5.)While working on a project, have you ever hit a major problem and how did you manage to over come it? (if you have ever had one)

I used to struggle a little with the digital side of my work, especially before I got my graphics tablet, yet since then I feel very comfortable working and don't seem to hit any major problems anymore, phew! :) 
 Below are some images of her work....


image












image



Tuesday, April 2, 2013

"I wish I done this"

GlassDomes

I found a website called Pinterest and its an online pin board where you pin up things you love that you want to share. And I came across these domes that are on there....they are so amazing! There made to sell the jewellry inside but they have given me so much inspiration in wanting to do more of this type of stuff, I can't enough of it!! About five years ago, when I had no idea where I was going with my life, I use to make tiny scenes and pop them in a jar and I gave every single one away to my friends, so I need to start making more to pop on here...I made one at the start of uni for a summer project they gave us, which was to illuminate in anyway that we wanted a memory. And so that gave me an oppurtunity to make a scene in a jar that actually ment something to me that I could share with everyone. The other scenes I use to make all them years ago, was something I did because I loved making up stories to go with them, or I would make up a story and then create a scene. I love seeing things come to life becasue it really gets my imagination going on what could be happening/ and going on etc I can visualise things better. So in my jars I would make an old looking little lamp post, which would stand next to a park bench and a tree with a tree swing on the branch!
When I was younger, I would stare at the illustrations before and after I would read the text, because I liked to see if I could pick out something that may be happening that the text does not explain and to see if it would be revealed later on it the story if I think I had noticed something. And and so my intersest for making up stories and creating illustrations began since then, as it does for probably most illustrators. However it was the making of the scenes in the jar that actually got me into thinking about doing an art degree, because I couldn't stop wanting to make things all the time, it was like I needed to for some reason!! And as soon as I started my foundation course, I felt right at home, I couldnt believe it had taken me so long to decide that I should be doing an illustration degree, when illustration was all I ever thought about.
I guess I also like making these scenes in a jar because illustrations are great to look at but there closed away in a book. These scenes are treasured in jar to be seen and looked at wherever. I love to create curiosity in my home, as when I made the jars I liked people to come in and ponder what the jar scenes were about along with other things that I made, or an object I kept and displayed. I liked to here if anyone had a story of their own about would could be happening in the scenes, its a curiosity of my own.
Su Blackwell's work is something I also something I wish I had done,(which I have put on another post) because of the intricate detail in her work. She really knows how to set the scene and tickle your eyes with the cute lights she pops in her miniture paper house's and lamps! I'd be interested in doing something along the lines of 3d cut out's from paper too, to put in a jar...Im intruiged by all types of 3d work, but Su Blackwell creates magical pieces that grab my attention big time! It's exciting to think what she may do next.




Maissa Toulet

Maissa Toulet

Maissa Toulet creates these wonderfully unusual worlds "Cabinets of curiosity" and displays it like a mini museum. I love the globes as thats the sort of thing I like to do, put things in a jar...there like little stories!
When you look at her work it does make you wonder, and it also makes you think...we need to all start being more curious and wonder about things too!  
To look at more of her work, you can check it out on her website... 








Monday, April 1, 2013

Samantha Wilson

Samantha Wilson

It may not be obvious in work that Samantha Wilson is an influence for me as I do more 3d work than anything these days but when I do 2d illustrations Samantha is an influence for me in how she brings her work together, the texture's she put's in a and the colours she uses. There's always something intruiging in her work that catches your eye. There just BEAUTIFUL!!!!!  

Carin Berger

Carin Berger

I am very much into working 3D and I have recently come across an illustrator/author/designer Carin Berger, who has recently started to work 3D herself and they are amazing!
I have got into contact with Carin and she has kindly replied to my questions, which I have put at the bottom of this blog...

Here is some of her work, if you want to see more then you can open up the link to her website below or you can check her work out on on her Facebook page!




Here's my five questions and if you want to see more of her work you can click on this link to her website...

1.) You have recently started to work 3D, and in another interview you said you don't think you could ever go back to working 2d, so do you think there is just as much work out there for people like myself who like to work in 3d rather than 2d in the illustrating industry?

I don't really know. I think there are a lot less artists working in 3d and a challenge with 3d is how to reproduce the work. For the book "Stardines Swim High Across the Sky" which was the first project I did in 3d, I worked closely with a friend to photograph the entire book, and then provided the publisher with digital files, which is what they required if I wanted to work in 3d. This added a lot of extra time and work, but also made for a really interesting collaboration.

2.) Was there anyone or anything in particular that inspired you into wanting to work 3d yourself?

Yes. When Greenwillow Books contacted me to illustrate "Stardines" by Jack Prelutsky, the poems were quite similar to "Behold the Bold Umbrellaphant" the first book of his that I had illustrated. The poems were again about imaginary animals that were mashups of animals and objects, for example stardines, a combination of sardines and stars. I was a little stumped as to how to make the project feel fresh and challenging for myself, and then I hit upon the idea of making the whole book like the archives of a natural history museum. I happen to adore dioramas and specimen boxes and all the interesting layers of labeling that happen on scientific archives, so it was a perfect solution for me. I looked a bit at Joseph Cornell and at Fluxus, but mostly I looked at all kinds of old science records and antique victorian microscope slides, and taxidermy and the like.


3.) You are also an author, so when you bring your story together do you develop your illustrations a lot before you go with it, or do you start with a clear idea of what you want and how you want it to look and go from there?

Usually the words come first, although not always. For my book, "All Mixed Up" I started with the concept of collaging the collages [as in Exquisite Corpse]. The words followed.

But most of the time, I have at least a fairly complete draft of a manuscript before I start making thumbnails.

That said, the beauty of both writing and illustrating is that you can toggle back and forth and edit the words if the pictures can do the work, or add words where needed.

4.) What has been your most challenging project when working for a client and how did you overcome your problem?

Well, perhaps the biggest challenge was taking a risk to work 3d. It wasn't so much that the publisher was resistant, in fact, they placed a lot of trust in me. What was challenging was to commit to doing something that I was completely unsure how to do. It was scary, but I do believe that being scared is an important part of the creative process. It means you are pushing yourself and learning new things.

5.) I am always really interested in knowing who inspires my inspirations, but if you have any rather than the obvious influences you may have, do you have any discreet inspirations and why?

I really look at so many different kinds of things. Vintage photography, old science diagrams, Japanese woodblock prints, early animation. I could go on and on. Also, I have always adored books with word play like Dr. Seuss [I especially loved Yertle the Turtle]. I also loved Eloise, The Lonely Doll books by Dare Wright, Hubert's Hair-Raising by Bill Peet, and Harold and the Purple Crayon.

"I wish I done this"

"I wish I done this"!!!!!

Su Blackwell

Absolutely amazing!!!!!!
I don't think I need to explain why I wish I had done this, who ever looks at this work will probably think the same too! Su Blackwell has an amazing talent for creating these 3d paper cut outs straight from a book. They are so intricate and detailed, I don't know how she does it! If books had pop up scenes like this in it, every kid would definitely want to read and not want to put the book down!










To see more of her work, you can check out her blog 


It will blow your mind!!!!